See: Description
Interface | Description |
---|---|
Field<F> |
This interface represents an algebraic structure in which the operations of
addition, subtraction, multiplication and division (except division by zero)
may be performed.
|
GroupAdditive<G> |
This interface represents a structure with a binary additive
operation (+), satisfying the group axioms (associativity, neutral element,
inverse element and closure).
|
GroupMultiplicative<G> |
This interface represents a structure with a binary multiplicative
operation (·), satisfying the group axioms (associativity, neutral element,
inverse element and closure).
|
Ring<R> |
This interface represents an algebraic structure with two binary operations
addition and multiplication (+ and ·), such that (R, +) is an abelian group,
(R, ·) is a monoid and the multiplication distributes over the addition.
|
Structure<T> |
This interface represents a mathematical structure on a set (type).
|
VectorSpace<V,F extends Field> |
This interface represents a vector space over a field with two operations,
vector addition and scalar multiplication.
|
VectorSpaceNormed<V,F extends Field> |
This interface represents a vector space on which a positive vector length
or size is defined.
|
Provides mathematical sets (identified by the class parameter) associated to binary operations, such as multiplication or addition, satisfying certain axioms.
For example,
Real
is a
Field<Real>
,
but
LargeInteger
is only a
Ring<LargeInteger>
as its
elements do not have multiplicative inverse (except for one).
To implement a structure means not only that some operations are now available
but also that some properties (such as associativity and distributivity) must be verified.
For example, the declaration: [code]class Quaternions implements Field